![]() ![]() ![]() Print your markers at 100% scale and cut around the outside of the black line. Place the marker in your model following the guidelines in Prepare for Augmented Reality (AR). AR markers #įrom the VisualLive plug-in window, click Place Marker.Ĭlick + and then click Pick Marker Point. For information about which placement option to use and where to place your markers, see Preparing for Augmented Reality (AR). You may find it helpful to note which settings you used to push the model when differentiating your uploaded models in the future.įrom the plug-in, you can set up your model for either AR markers or two-point placement. Type a model name and optionally a description. ![]() To overwrite an existing model, click Select Model and choose your destination model from the list. Select model #īy default, the plug-in exports data to a new VisualLive model. To select a different destination project, click Select Project and choose from the list of available projects. Select and identify the model # Select project #īy default, the plug-in exports data to your personal VisualLive project. In the plug-in window, click **Login **and enter your VisualLive credentials. Log in to the VisualLive plug-in #įrom the VisualLive tab in Navisworks or Revit, click VisualLive Tools. If you close the window before VisualLive finishes uploading your model, you will lose all the settings you entered. Important: Keep the plug-in window open until the export is complete. Export a model to VisualLive # Prepare your model #īefore pushing a model to VisualLive, follow the instructions in Prepare your model for VisualLive to create all necessary markers and worksets. Maintenance support as outlined in the terms of service ends either or one year after purchase with no new features added and only minor bug fixes supported. Attention: VisualLive is not available for purchase on after May 1, 2023, and can only be purchased through a Unity client partner until June 30, 2023. ![]()
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